Global Amusement Parks Market | Research Statistics, Business Strategy And Industry Share

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Global Amusement Parks Market size was valued at US$ 63.90 Bn. in 2021 and the total revenue is expected to grow at a CAGR of 6.2% from 2022 to 2029, reaching nearly US$ 103.39 Bn.

Global Amusement Parks Market size was valued at US$ 63.90 Bn. in 2021 and the total revenue is expected to grow at a CAGR of 6.2% from 2022 to 2029, reaching nearly US$ 103.39 Bn.

Amusement Parks Market Overview:

The market report for Amusement Parks provides a comprehensive analysis of the competition together with data on market share and company profiles for the top international rivals. The study's scope covers a thorough analysis of the Amusement Parks Market as well as the variables affecting regional variances in the sector's growth.

Market Scope:

Extensive primary research was conducted to collect data and verify key figures once market engineering, which involved market statistics calculations, market size estimates, market projections, market breakdown, and data triangulation, was finished. Top-down, bottom-up, and other data triangulation approaches were frequently used throughout the market engineering process to conduct market estimates and forecasting for the overall market segments and sub-segments described in this study. All data gathered during the market engineering process is subjected to extensive qualitative and quantitative analysis in order to give crucial information throughout the study.

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Drivers:

The number of theme parks with IoT capabilities is growing.

The various ways that theme parks run reflect the IoT revolution. This technology aids in monitoring, tracking, and managing all of the events as well as crowd control in the park. The IoT wristband also functions as an entry ticket for visitors and as a passport-like device that accepts credit card payments. IoT-enabled educational theme parks have sensors that let parents monitor their children's whereabouts at all times. These elements working together are raising demand for amusement parks. The information that users manually provide to State agencies in theme parks, whether in writing or electronically, is omitted, and those acting in a business capacity, including firm owners and employees, have access to this information.

Segmentation:

The market is divided into three categories based on the rides: mechanical rides, water rides, and other rides. By 2029, the Mechanical Rides segment is anticipated to have the largest market share. It's because more people are visiting theme parks and taking advantage of the challenging roller coasters, enormous attractions, and 4D experiences. Due to an expanding middle class, rising household spending on outdoor activities, and the opening of new theme parks by foreign competitors, the market for mechanical rides in amusement parks is growing.

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Key Players:

Both primary and secondary research are carried out to determine the market's leaders and forecast market revenue. The in-depth interviewees for the main study included CEOs, marketing executives, and seasoned front-line workers, to name just a few notable thought leaders and subject matter experts. In-depth interviews with significant thought leaders and business experts, including CEOs, marketing executives, and seasoned front-line personnel, were done as part of the primary research.

Reviewing the annual and financial reports of the major manufacturers was done as part of the secondary study. To compute percentage splits, market shares, growth rates, and global market breakdowns, secondary data is used. The outcomes of these calculations are then contrasted with original information. The following companies dominate the ## market:

• Cedar Fair Entertainment Company
• The Walt Disney Company
• Merlin Entertainments
• SeaWorld Parks Entertainment
• Disney Parks and Resorts
• Universal Studios Theme parks
• Six Flags Entertainment Corporation
• OTC Parks China
• Shanghai Disneyland
• Tokyo Disneyland
• Hong Kong Disneyland
• Ardent Leisure Group
• Chimelong Group Co. Ltd
• Comcast Corporation
• Fantawild Group

Regional Analysis:

The specific market driving forces and changes in market legislation affecting present and future market trends are also included in the regional market research report for Amusement Parks. In order to assess the potential market as a whole and identify profitable patterns to build a stronger foundation, current and upcoming trends are researched. The current environment and expected trends form the foundation of the regional market's evaluation.

COVID-19 Impact Analysis on Amusement Parks Market:

The growth of end-user industries using Amusement Parks declined between January 2020 and May 2020 as a result of a halt in operations. These nations included China, the United States, the United Kingdom, Spain, France, Italy, and Spain. As a result, both the market for Amusement Parks manufacturers and the earnings of businesses involved in these industries saw a dramatic fall. The market's growth in 2020 was impacted by this. End-user business demand for Amusement Parks has been significantly reduced as a result of lockdowns and an increase in COVID-19 incidents globally.

Key Questions Answered in the Amusement Parks Market Report are:

  • What market sector represented the most percentage of Amusement Parks in 2021?
  • To what extent is the marketplace competitive?
  • What are the main elements impacting the development of the Amusement Parks market?
  • Which region commands the largest market share in Amusement Parks?
  • What is the expected CAGR for the market from 2022 to 2029?

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